Broad based skill set, both technically and artistically. Focussed in all aspects of animation
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Particular strengths in creature and character animation and animation direction.
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Strongly imaginative with the ability to inject humour into projects, giving the work a distinctive and clear relationship with the narrative.
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Previous experience in all stages of character modelling, rigging and animation, resulting in a thorough knowledge and understanding of the technical side, to run in parallel with the creative aspects.
Reliable performance under pressure and a strong work ethic to complete work to the highest standard on time and within budget.
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Currently Head of Animation at 422 South, managing a team of senior, mid and junior CG artists across a series of projects.
Open to new short form opportunities throughout the year!
Technical
Excellent MAYA (15+ years)
Experienced Photoshop, Layout
Familiar 3DS MAX, Cinema 4D, XSI. Unity
Modo, After Effects, Premier, 3D Equiliser, Boujou, Quixel
Mocap cleanup and use, MEL scripting for animation and Renderman for Maya
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Learning On going!